Got a quick assignment to edit & decorate some wonderful Delicode Visualizer Kinect material, which was recorded and created by Julius Tuomisto (Coordinator/Director) & Janne Karhu (Visualizer Programming) for music video “Scars” by Phantom. I think I’ve never had so many (14) simultaneous tracks in any of my edits before and it was quite a struggle at times to decide which was the best material for the cut.
Tested Blender’s new tracking system available in tomato branch with the smoke simulation at the same time. While the whole tracking task from start to the end is not as automated and fine tuned (yet?) as in commercial trackers, the actual tracking data is already very good. One thing that is still missing is object tracking, so the smoke emitter was animated by hand.
I made the whole composition work in After Effects as it was more easy to remove the tracking markers there so didn’t want to jump between different compositions all the time.
While Snowblind’s 3d Blu-ray crowdfunding is nearing its end, some great news was received, it has been approved to Almeria Western Festival on September 9th, 2011!
Now YOU have a change to get your copy and even your name on big screen FOR FREE! Check out what this recent update by Kalle-Max says:
COMPETITION TIME! Yes Folks, it’s less than 24 hours to go now… Time to start a little competition All you have to do is use your IndieGoGo share tools for our campaign, the site keeps track and informs us of your progress. The person with the most referrals will get a FREE SNOWBLIND BLU-RAY – and if someone manages to raise $500 in funds, we’ll give them a THANK YOU CREDIT in the films’ end crawl
Oh and BTW, we’ll definitely make those Blu-rays, even if we have to hand-print them ;D
In other words: “OK, ramblers – Let’s get rambling!”
If you want to help the guys, go on and share your referral link. And if you feel sharing a link is not enough, go get your perk at Snowblind 3d – Disk Release page. Blu-ray is coming whatever the case is so now there’s a change to get a unique version with the personalized thank you message! Gogogo to IndieGoGo, there’s only 19 hours left!!
First, the actual main reason of this post. If the movie in the following demo video seems interesting, go check this out http://www.indiegogo.com/SNOWBLIND. The guys need all the help possible so they can publish the movie in 3D Blu-ray.
The instructions for viewing the stereographic content in Youtube:
Go find a flat and clean mirror. If it’s not clean, wash it. If it’s not flat.. well.. try finding one.
Note: There’s spoilers about the video in the text below.
The idea behind this video was born when I was reading something about space shuttle’s size (~56m) and then compared it to Puijo Tower (~75m). Also, listening to Muse’s Exogenesis Part 1 gave a strong boost for the motivation and I wanted to practice with the tools I’ve got, so live the project went. Actually the Muse’s song was also dispiriting as I would’ve loved to use the song in this video, but all the hassle & possible costs with copyrights forced me to leave it out from this as this was just a practice without any income. Anyway, if you know the song, think about the part where the drums & Matt’s singing starts and match it with the liftoff. That part always gives me goosebumps. Then again, the mood of the song is pretty serious so it might be just a good thing I didn’t use it here. Ah well.. enough of babbling. Luckily there was some great songs at www.jamendo.com so I managed to finish this in a satisfactory way.
A while ago, people at www.renderfarm.fi and www.wreckamovie.com made a significant update to their systems. It is now possible to attach a Renderfarm.fi session into a Wreckamovie shot, so the rendering progress and the final result can be viewed straight inside Wreckamovie tasks. A very nice addition I must say! I made short(ish) tutorial on how to send a scene from Blender to Renderfarm.fi and also, how to attach the session into a Wreckamovie shot.
A while ago, I had the privilege to work on some of the Snowblind movie’s visual effects. What I did mostly was 3d smoke simulations & 3d particle simulations and some simple 3d background elements. There was one a bit more complicated 3d scenery too though. I used Blender for all those of course. I did a lot of compositing in After Effects and below’s one example of the layers what those compositions usually did hold.
The workflow in the shots I was involved in went so that Kalle Max Hofmann sent the raw video layers or pre composited layers plus an alpha layer for them. Then I added the particles and such and sent the layers back to Kalle. It was great to see afterwards how Kalle used and merged the shots in the movie. For example the last color gradings to night that you can see in this video was done by Kalle.
Oh, I almost forgot. I found this task at www.wreckamovie.com, go check it out if you’re interested in participating in movie making.
A pair of red-cyan glasses for viewing anaglyphic stereoscopic images arrived just today and I noticed some ghosting in the images around the web. Quick googling didn’t give good results so made a simple test image myself so I can adjust my monitor’s colors to reduce the color leakage (not that it helped much.. a little but not much). Here it is, maybe now that this is here, quick googling will show it to others who need one. I’d be interested in hearing about how to create good anaglyphic imagery as at least for my current setup, the darker backgrounds seem to yield more ghosting than lighter backgrounds.
If you’re interested in filming in stereo, check you the on-demand webinar at NewMediaWebinars. Lot’s of valuable info there. The link is below.
So. I wanted to have a personal web page where I could show some of my works, but then it occurred to me that I might not have enough material and time that I could actually create something that could be called a site. So, a blog it is then. I hope this won’t fade out anytime soon.
What would be a better way to start blogging than to show some fresh material that also matches closely to blog’s domain name www.fxgrill.com. Here’s a fire / smoke element that got rendered just yesterday and will be used in a short film called Materia 2 – The Awakening. Blender 2.5 was used for simulating the smoke and After Effects was used for the particles & compositing.
And here’s the recruiting teaser from Samuli Jomppanen: